{"id":15295,"date":"2013-05-27T20:00:27","date_gmt":"2013-05-28T00:00:27","guid":{"rendered":"http:\/\/www.pixel-shredder.com\/blog\/?p=15295"},"modified":"2013-05-27T20:00:27","modified_gmt":"2013-05-28T00:00:27","slug":"how-save-wii-u-3-simple-steps","status":"publish","type":"post","link":"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/","title":{"rendered":"How to Save the Wii U, in 3 Simple Steps"},"content":{"rendered":"<div id=\"attachment_15326\" style=\"width: 496px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-15326\" data-attachment-id=\"15326\" data-permalink=\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/wiiu\/\" data-orig-file=\"https:\/\/i0.wp.com\/pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png?fit=486%2C260&amp;ssl=1\" data-orig-size=\"486,260\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"The Wii U is on life support\" data-image-description=\"&lt;p&gt;The Wii U is on life support. Can it be revived?&lt;\/p&gt;\n\" data-image-caption=\"&lt;p&gt;The Wii U is on life support. Can it be revived?&lt;\/p&gt;\n\" data-medium-file=\"https:\/\/i0.wp.com\/pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png?fit=300%2C160&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png?fit=486%2C260&amp;ssl=1\" decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-15326 \" alt=\"The Wii U is on life support\" src=\"https:\/\/i0.wp.com\/www.pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png?resize=486%2C260\" width=\"486\" height=\"260\" srcset=\"https:\/\/i0.wp.com\/pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png?w=486&amp;ssl=1 486w, https:\/\/i0.wp.com\/pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png?resize=300%2C160&amp;ssl=1 300w\" sizes=\"(max-width: 486px) 100vw, 486px\" data-recalc-dims=\"1\" \/><p id=\"caption-attachment-15326\" class=\"wp-caption-text\">The Wii U is on life support. Can it be revived?<\/p><\/div>\n<p>Let&#8217;s face facts here: The Wii U&#8217;s life so far has been an unmitigated disaster. Nintendo has <a title=\"&quot;Wii U Sales Drop: Nintendo Analyst Michael Pachter Predicts Wii U Will Fail Despite Strong Fall Release Lineup&quot; at iDigital Times\" href=\"http:\/\/www.idigitaltimes.com\/articles\/17502\/20130514\/wii-u-sales-drop-nintendo-michael-pachter.htm\" target=\"_blank\">struggled to sell the thing<\/a> to consumers, third-party developers are <a title=\"&quot;Talking Point: Nintendo's Mixed Week With Wii U Third-Party Support&quot; at Nintendo Life\" href=\"http:\/\/www.nintendolife.com\/news\/2013\/05\/talking_point_nintendos_mixed_week_with_wii_u_third_party_support\" target=\"_blank\">hesitant to commit<\/a>, and to top it all off, they seem to have had a time time convincing the public that their new system is <a title=\"&quot;Iwata admits some consumers are confused about the Wii U&quot; at Wii U Daily\" href=\"http:\/\/wiiudaily.com\/2013\/04\/iwata-admits-some-consumers-are-confused-about-the-wii-u\/\" target=\"_blank\">even a system at all<\/a>.<!--more--><\/p>\n<p>Tons of negative buzz, an apparent <a title=\"&quot;Oh Wow, Amazon Really Hates Nintendo Consoles&quot; at Kotaku\" href=\"http:\/\/kotaku.com\/oh-wow-amazon-really-hates-nintendo-consoles-465285000\" target=\"_blank\">feud with Amazon<\/a>, <a title=\"&quot;Nintendo Wii U: Death By Apathy&quot; at GamesIndustry.biz\" href=\"http:\/\/www.gamesindustry.biz\/articles\/2013-05-17-nintendo-wii-u-death-by-apathy\" target=\"_blank\">third-party abandonment<\/a> and first-party inaction has led to a once-promising new console now holding down a dangerously meager install base with bleak prospects for the future. A future made none too brighter by a recent ploy to <a title=\"&quot;Nintendo Tells Wii Owners That Wii U is \u2018Not Just an Upgrade\u2019&quot; at IGN\" href=\"http:\/\/www.ign.com\/articles\/2013\/05\/01\/nintendo-tells-wii-owners-that-wii-u-is-not-just-an-upgrade\" target=\"_blank\">appeal to Wii owners to upgrade<\/a>, seen by many as reeking of desperation.<\/p>\n<p>What&#8217;s even worse is Nintendo&#8217;s complete failure to address these issues. Heads up, Reggie: When there are more games for your platform <a title=\"On Wii U, Developers Only Talked About Its Canceled Projects At DICE 2013?\" href=\"http:\/\/mynintendonews.com\/2013\/02\/10\/on-wii-u-developers-only-talked-about-its-canceled-projects-at-dice-2013\/\" target=\"_blank\">being cancelled<\/a> than being released, you&#8217;ve got a serious problem on your hands.<\/p>\n<p>Luckily, all is far from lost. Pseudo-next-gen status aside, the Wii U still has plenty going for it, and can still serve as a viable money-printing platform for Nintendo. So long as they take 3 simple steps to shore up support and re-capture the world&#8217;s attention, as they managed to do with the Wii.<\/p>\n<p>&nbsp;<\/p>\n<h3>Step 1: Change up the Names<\/h3>\n<p>This would be a simple yet seismic change that Nintendo could affect right now and instantly catapult their system back into the headlines. Yes, changing the name of a console post-launch sounds ridiculous, but hear me out on this. \u00a0Categorically speaking, the name Wii U just isn&#8217;t a wise choice for a separate console. Let&#8217;s put aside the fact that the console itself is strikingly similar to the original Wii at first glance, leaving most consumers to the mistaken onclusion that the Wii U is actually a tablet add-on for their old Wii.<\/p>\n<p>Beyond that problem, the Wii U moniker itself is a dud, at least in the US, because the use of the capital &#8216;U&#8217; has always been associated with the word University. America is world-renowned for our colleges, and the NCAA has made sure that the use of the abbreviated U is firnly cemented in our lexicon as being associated with higher education (and higher athletics). Since the Wii U has absolutely nothing to do with college, this naming convention creates confusion among consumers.<\/p>\n[pullquote align=&#8221;right&#8221;]If the public is so convinced that &#8216;Wii U&#8217; simply refers to the giant tablet add-on, let them keep thinking that.[\/pullquote]However, changing the name entirely would only create more confusion (not to mention cost Nintendo a ton in re-branding their existing units). So here&#8217;s the thing: if the public is so convinced that &#8216;Wii U&#8217; simply refers to the giant tablet add-on, let them keep thinking that. Start referring to the blandly-named GamePad as the Wii U itself, and let the actual system take on a meaningless title, like &#8216;Power Base&#8217; or &#8216;Base Unit&#8217;.<\/p>\n<p>Stay clear of even referring to the platform as a successor to the Wii- the system does play Wii games, so all a customer needs to know is that their new Wii U comes with an upgraded box to replace their dusty old Wii. It&#8217;s the tablet that sells the platform, and it&#8217;s tablets that are eating into the 3DS&#8217; market share, so why not shine a spotlight on the piece of the Wii U hardware that the consumer actually cares about?<\/p>\n<p>It may seem odd then, to charge $300 for just a tablet and throw in a free &#8216;upgraded&#8217; Wii box as a pack-in. But think about it this way: Apple charges several hundred more for their iPad, and if you want to play it on your big-screen, you&#8217;ll have to shell out an additional $100 for an Apple TV, and even then not all games support AirPlay mirroring. Which leads us to the next step:<\/p>\n<p>&nbsp;<\/p>\n<h3>Step 2: Build out a Wii U\/3DS Ecosystem<\/h3>\n<p>It&#8217;s a tactic that Nintendo has tried several times over the years with <a title=\"&quot;The Ultimate List: Cube Connection&quot; at IGN\" href=\"http:\/\/www.ign.com\/articles\/2004\/02\/26\/the-ultimate-list-cube-connection\" target=\"_blank\">GameCube-Game Boy Advance<\/a> and <a title=\"&quot;Transfer Pak&quot; at Nintendo Wiki\" href=\"http:\/\/nintendo.wikia.com\/wiki\/Transfer_Pak\" target=\"_blank\">N64-Game Boy Color<\/a> crossover features, and Sony has finally scratched the surface with <a title=\"&quot;Sony introduces Cross Buy, offers free Vita cross-play titles for PS3 purchases&quot; at VentureBeat\" href=\"http:\/\/venturebeat.com\/2012\/08\/14\/sony-introduces-cross-buy-offers-free-vita-cross-play-titles-for-ps3-purchases\/\" target=\"_blank\">PS3\/PS4 and Vita CrossPlay<\/a>, but it&#8217;s an area in which Apple still utterly dominates. When you buy a game in the App Store, that game will play on any iOS device: iPad, iPhone, or iPod.<\/p>\n<p>Plus, games that support AirPlay mirroring can also be played on a TV if you own an Apple TV. Whereas Sony and Nintendo&#8217;s solutions have traditionally required you to purchase the full game for your home system, and then a typically scaled-back portable version.<\/p>\n[pullquote align=&#8221;left&#8221;]People will stop buying titles if they think their collection could end up\u00a0chained to a broken box\u00a0for all eternity.[\/pullquote]While this was necessary in the past because of the enormous gulf in power between the two platforms, that gap has been <a title=\"&quot;Best Android Phone For Gaming&quot; on HubPages\" href=\"http:\/\/georgecm.hubpages.com\/hub\/best-android-phone-for-gaming\" target=\"_blank\">all but closed<\/a> in recent years. Case in point, Apple&#8217;s ecosystem. Developers only need to port a game to one set of hardware standards, and gamers get a game that plays on the equivalent of three to four different systems.<\/p>\n<p>Obviously, the Wii U and 3DS are very different platforms, and not it&#8217;s just not feasible to expect Wii U games to be playable on 3DS. But it is reasonable for a 3DS game to play on a big TV screen or on a giant tablet screen via the Wii U. 3D TV support may or may not be realistic, but that&#8217;s basically a moot point as 3D can be disabled in any 3DS game anyway.<\/p>\n<p>What&#8217;s more, the rich back catalog of classic titles on the Virtual Console can, and absolutely should, all be available to play across the 3DS and Wii U with a single purchase. That feature alone would be enough of a selling point; can you guess what the first apps are that people install when they jailbreak their phones? If you guessed old-school video game emulators, you&#8217;d be correct.<\/p>\n<p>So\u00a0for the love of god, merge the Wii\/Wii U and 3DS Virtual Console libraries together already. And while you&#8217;re at it, loosen up on the transfer restrictions. People will stop buying titles if they think their collection could end up\u00a0<a title=\"&quot;Nintendo Fan Is Unhappy With Nintendo's $200 Answer to His $400 Wii U Problem&quot; at Kotaku\" href=\"http:\/\/kotaku.com\/5982965\/nintendo-fan-is-unhappy-with-nintendos-200-answer-to-his-400-wii-u-problem\" target=\"_blank\">chained to a broken box<\/a> for all eternity.<\/p>\n<p>And while this quite a bit more of a stretch, if Nintendo were to figure out how to get 3DS games to run on a Wii U through the same streaming tech they use to beam games to the GamePad, that would be a boon to 3DS developers, who would instantly see their games&#8217; potential install base increase (assuming the Wii U starts selling).<\/p>\n[pullquote align=&#8221;right&#8221;]The quality of games may be improving every day on mobile platforms, but the AAA market is still firmly entrenched on consoles.[\/pullquote]Of course, this destroys the old PSP software model of launching on handheld and then re-releasing later on PS2\/PS3, but if the game doesn&#8217;t sell enough on the 3DS to break even, a re-release on Wii U wouldn&#8217;t get greenlit in the first place. And most third-party 3DS games <a title=\"\u201cPublishing games on the 3DS is hard. I give up!\u201d at Jools Watsham's blog\" href=\"http:\/\/joolswatsham.blogspot.com\/2012\/03\/publishing-games-on-3ds-is-hard-i-give.html\" target=\"_blank\">aren&#8217;t selling well, period<\/a>.<\/p>\n<p>This tactic would give Nintendo an edge in the one market Apple has yet to establish a foothold: the living room set-top box. The Apple TV allows for iOS games to be mirrored onto the TV screen, but requires both a separate purchase and support from individual games. A streaming 3DS solution would mean that every 3DS game could be &#8216;mirrored&#8217; to the Wii U or the Wii U GamePad. Of course, that&#8217;s assuming Nintendo is willing to adhere to Step 3&#8230;.<\/p>\n<p>&nbsp;<\/p>\n<h3>Step 3: Market a 3DS\/Wii U Combo Directly Against Apple<\/h3>\n<p>Like I said, in order to play your Apple games on a tablet, handheld, and on your TV, you need to spend several hundred dollars on an iPhone\/iPod, several hundred more on an iPad, and another hundo on an Apple TV. That buys you 100% compatibility across the iPhone and iPad, but only marginal support for AirPlay. What&#8217;s more, the quality of games may be improving every day on mobile platforms, but the AAA market is still firmly entrenched on consoles. This where Nintendo can win over consumers.<\/p>\n<p>By investing $300 in a Wii U tablet and its set-top box, as well as $170 on a 3DS, you&#8217;ve bought yourself a handheld, a tablet, a Wii and a set-top box all for less than the cost of an iPad alone. Yes, the Wii U tablet isn&#8217;t actually portable and yes, Nintendo insofar lacks a full-fledged app ecosystem, and, yes, neither of Nintendo&#8217;s devices is a phone. But if you&#8217;re a parent looking to buy a device for your young kids to play games on both at home and on the go, but don&#8217;t want to drop close to a grand for devices that are not only feature-set overkill but far less durable, the Nintendo kid-friendly solution is a no-brainer.<\/p>\n<p>&nbsp;<\/p>\n<p>This approach may piss off the core gamers in much the same way as the original Wii&#8217;s <a title=\"&quot;Bye-Bye, Cammie: Cammie Dunaway Leaves Nintendo&quot; at MonroeWorld\" href=\"http:\/\/www.monroeworld.com\/forums\/showthread.php?18645-Bye-Bye-Cammie-Cammie-Dunaway-Leaves-Nintendo\" target=\"_blank\">casual-first marketing strategy<\/a>, but it&#8217;s a market that Nintendo can&#8217;t afford to lose if it wants to keep making the games core gamers care about. Whatever blowback Nintendo receives can&#8217;t possibly be as bad as the heat Microsoft&#8217;s <a title=\"&quot;Opinion: Only Games Can Save Xbox One&quot; at CVG\" href=\"http:\/\/www.computerandvideogames.com\/408253\/blog\/opinion-only-games-can-save-xbox-one\/\" target=\"_blank\">currently taking<\/a> for the Xbox One.<\/p>\n<p>In fact, now&#8217;s the perfect time for Nintendo to start making an aggressive push for the Wii U, since none of the issues gamers are up in arms with <a title=\"&quot;Microsoft Disables Comments For Xbox One Videos Following Harsh Criticisms&quot; at GamingBlend\" href=\"http:\/\/www.cinemablend.com\/games\/Microsoft-Disables-Comments-Xbox-One-Videos-Following-Harsh-Criticisms-56073.html\" target=\"_blank\">Microsoft<\/a> and <a title=\"&quot;Twitter Movement For PS4 To Accept Used Games And Remove DRM&quot; at Just Push Start\" href=\"http:\/\/www.justpushstart.com\/2013\/05\/twitter-movement-for-ps4-to-accept-used-games-and-remove-drm\/\" target=\"_blank\">Sony<\/a> about- <a title=\"&quot;Microsoft Issues Official Statement on Used Games for Xbox One&quot; at Inside Gaming Daily\" href=\"http:\/\/www.insidegamingdaily.com\/2013\/05\/27\/microsoft-issues-official-statement-on-used-games-for-xbox-one\/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=microsoft-issues-official-statement-on-used-games-for-xbox-one\" target=\"_blank\">used game prevention<\/a>, <a title=\"&quot;Geoff Keighley hints at some kind of PS4 DRM for used games&quot; at Gaming Everything\" href=\"http:\/\/gamingeverything.com\/48706\/geoff-keighley-hints-at-some-kind-of-ps4-drm-for-used-games\/\" target=\"_blank\">DRM<\/a>, <a title=\"&quot;Official word: Xbox One requires Internet connection, but not \u2018always on\u2019&quot; at GeekWire\" href=\"http:\/\/www.geekwire.com\/2013\/official-word-xbox-requires-internet-connection-always-on\/\" target=\"_blank\">always-on requirements<\/a>, <a title=\"&quot;Xbox One privacy concerns by Australian and German officials, patent hints at charge per movie viewer&quot; at Gamer.Blorge\" href=\"http:\/\/gamer.blorge.com\/2013\/05\/27\/xbox-one-privacy-concerns-by-australian-and-german-officials-patent-hints-at-charge-per-movie-viewer\/\" target=\"_blank\">potentially invasive tech<\/a>&#8211; apply to the Wii U. All Nintendo needs to do is take three simple steps forward, and they could be right back in front of the console race.<\/p>\n<div class=\"SPOSTARBUST-Related-Posts\"><H4>Related Awesome<\/H4><ul class=\"entry-meta\"><li class=\"SPOSTARBUST-Related-Post\"><a title=\"Donglegate Should Be About Common Courtesy, Not Sexism\" href=\"https:\/\/pixel-shredder.com\/blog\/donglegate-common-courtesy-sexism\/\" rel=\"bookmark\">Donglegate Should Be About Common Courtesy, Not Sexism<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"House of Cards: Netflix and the Future of Television\" href=\"https:\/\/pixel-shredder.com\/blog\/house-of-cards-netflix-future-tv\/\" rel=\"bookmark\">House of Cards: Netflix and the Future of Television<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"The Case for Dropping the WWW From URLs in Advertising\" href=\"https:\/\/pixel-shredder.com\/blog\/dropping-www\/\" rel=\"bookmark\">The Case for Dropping the WWW From URLs in Advertising<\/a><\/li>\n<\/ul><\/div>","protected":false},"excerpt":{"rendered":"<p>Let&#8217;s face facts here: The Wii U&#8217;s life so far has been an unmitigated disaster. Nintendo has struggled to sell the thing to consumers, third-party developers are hesitant to commit, and to top it all off, they seem to have had a time time convincing the public that their new system is even a system [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":"","jetpack_publicize_message":"How to Save the Wii U, in 3 Simple Steps http:\/\/www.pixel-shredder.com\/blog\/?p=15295","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":[]},"categories":[65],"tags":[478,72,27,45,120,319,128,214,481,98,479,68,477,476,480],"jetpack_publicize_connections":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How to Save the Wii U, in 3 Simple Steps - Paper Awesome<\/title>\n<meta name=\"description\" content=\"Let&#039;s face facts here: The Wii U&#039;s life so far has been a disaster. Luckily, all is far from lost- so long as they take 3 simple steps.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How to Save the Wii U, in 3 Simple Steps - Paper Awesome\" \/>\n<meta property=\"og:description\" content=\"Let&#039;s face facts here: The Wii U&#039;s life so far has been a disaster. Luckily, all is far from lost- so long as they take 3 simple steps.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\" \/>\n<meta property=\"og:site_name\" content=\"Paper Awesome\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/PaperAwesome\" \/>\n<meta property=\"article:published_time\" content=\"2013-05-28T00:00:27+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/www.pixel-shredder.com\/blog\/wp-content\/uploads\/2013\/05\/WiiU.png\" \/>\n<meta name=\"author\" content=\"Mike DeVine\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@pixelSHREDDER\" \/>\n<meta name=\"twitter:site\" content=\"@PaperAwesome\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Mike DeVine\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"8 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\",\"url\":\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\",\"name\":\"How to Save the Wii U, in 3 Simple Steps - Paper Awesome\",\"isPartOf\":{\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#website\"},\"datePublished\":\"2013-05-28T00:00:27+00:00\",\"dateModified\":\"2013-05-28T00:00:27+00:00\",\"author\":{\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/7edd96381b085348824c519645d9b52e\"},\"description\":\"Let's face facts here: The Wii U's life so far has been a disaster. 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I'm Mike. My goal in life is to use my skills in technology to make the world a better place; as such, I've gained experience in both the programming and artistic sides of digital development. I've tried to balance my work with a little bit of everything, from drawings and sketches to ActionScript. I figure the broader my knowledge and skills, the better I'll be able to work with others in specialized roles. Aside from playing video games, I try to keep my interests as broad as possible. There's no substitute for experience when it comes to good ideas, and so I try to soak up any new experience I can get- I never know when it may inspire me in my work. Journalism, electronics, inventing, landscaping, telemarketing- I've had experience working in so many fields it can be hard to keep track of it all sometimes. But it all inspires me in one way or another. 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