{"id":2668,"date":"2012-05-16T14:16:27","date_gmt":"2012-05-16T14:16:27","guid":{"rendered":"http:\/\/www.pixel-shredder.com\/blog\/?p=2668"},"modified":"2012-06-16T02:22:13","modified_gmt":"2012-06-16T06:22:13","slug":"both-thq-and-ubisoft-have-now-learned-a-valuable-l","status":"publish","type":"post","link":"https:\/\/pixel-shredder.com\/blog\/both-thq-and-ubisoft-have-now-learned-a-valuable-l\/","title":{"rendered":"Never Forget Your True Audience"},"content":{"rendered":"<p>Both THQ and Ubisoft have now learned a valuable lesson: The casual market may be good for a quick infusion of cash and a high initial ROI on a product, but in the long run it&#039;s the core gamers who will be carrying your bottom line across console generations.<\/p>\n<div class=\"g-crossposting-att\">\n<div class=\"g-crossposting-att-title\"><a href=\"http:\/\/www.joystiq.com\/2012\/05\/15\/ubisoft-profits-in-2012-core-gamers-drive-rise-in-sales\/\" target=\"_blank\">Ubisoft profits in 2012, &#039;core gamers&#039; drive rise in sales<\/a><\/div>\n<div class=\"g-crossposting-att-img\" style=\"float:left\"><a href=\"http:\/\/www.joystiq.com\/2012\/05\/15\/ubisoft-profits-in-2012-core-gamers-drive-rise-in-sales\/\" target=\"_blank\"><img decoding=\"async\" src=\"http:\/\/images0-focus-opensocial.googleusercontent.com\/gadgets\/proxy?container=focus&amp;gadget=a&amp;resize_h=100&amp;url=http%3A%2F%2Fwww.blogcdn.com%2Fwww.joystiq.com%2Fmedia%2F2012%2F05%2Fubi.jpg\" title=\"\" alt=\"\" \/><\/a><\/div>\n<div class=\"g-crossposting-att-txt\">Ubisoft ended the 2012 financial year on the up, reporting a gross profit of \u20ac718 million ($917 million) and sales up 2.1 percent to \u20ac1 billion ($1.4 billion) year-over-year, according to its financia&#8230;<\/div>\n<\/div>\n<div class=\"g-crossposting-backlink\"><a href=\"https:\/\/plus.google.com\/110201780316922068503\/posts\/ZmjcdxRobnU\" target=\"_blank\">This was posted on Google+&hellip;<\/a><\/div>\n<div class=\"SPOSTARBUST-Related-Posts\"><H4>Related Awesome<\/H4><ul class=\"entry-meta\"><li class=\"SPOSTARBUST-Related-Post\"><a title=\"How to Save the Wii U, in 3 Simple Steps\" href=\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\" rel=\"bookmark\">How to Save the Wii U, in 3 Simple Steps<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"&#8216;Gridlee&#8217; App is Really MAME in Disguise\" href=\"https:\/\/pixel-shredder.com\/blog\/gridlee-app-really-mame-disguise\/\" rel=\"bookmark\">&#8216;Gridlee&#8217; App is Really MAME in Disguise<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"Legend of Zelda Nursery Awaits Luckiest Baby Boy Ever Born\" href=\"https:\/\/pixel-shredder.com\/blog\/legend-of-zelda-nursery\/\" rel=\"bookmark\">Legend of Zelda Nursery Awaits Luckiest Baby Boy Ever Born<\/a><\/li>\n<\/ul><\/div>","protected":false},"excerpt":{"rendered":"<p>Both THQ and Ubisoft have now learned a valuable lesson: The casual market may be good for a quick infusion of cash and a high initial ROI on a product, but in the long run it&#039;s the core gamers who will be carrying your bottom line across console generations. Ubisoft profits in 2012, &#039;core gamers&#039; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[65,4,3],"tags":[306,45,376,375],"jetpack_publicize_connections":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Never Forget Your True Audience - Paper Awesome<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixel-shredder.com\/blog\/both-thq-and-ubisoft-have-now-learned-a-valuable-l\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Never Forget Your True Audience - Paper Awesome\" \/>\n<meta property=\"og:description\" content=\"Both THQ and Ubisoft have now learned a valuable lesson: The casual market may be good for a quick infusion of cash and a high initial ROI on a product, but in the long run it&#039;s the core gamers who will be carrying your bottom line across console generations. 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When called out over a bug which disabled the split-screen multiplayer feature of\u2026","rel":"","context":"In &quot;Gaming&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2664,"url":"https:\/\/pixel-shredder.com\/blog\/it-sounds-like-capcoms-looking-into-taking-on-dis\/","url_meta":{"origin":2668,"position":1},"title":"Capcom &#8220;Looking Into&#8221; On-Disc DLC Policies","date":"May 16, 2012","format":false,"excerpt":"It sounds like Capcom's looking into taking on-disc DLC content off of game discs altogether- which may seem like even more of a rip-off, as they're still charging full price for games with less content (locked or not), but it's actually a victory for the principle of game ownership. I'd\u2026","rel":"","context":"In &quot;Gaming&quot;","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":15295,"url":"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/","url_meta":{"origin":2668,"position":2},"title":"How to Save the Wii U, in 3 Simple Steps","date":"May 27, 2013","format":false,"excerpt":"Let's face facts here: The Wii U's life so far has been an unmitigated disaster. 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