{"id":2669,"date":"2012-05-16T14:13:04","date_gmt":"2012-05-16T14:13:04","guid":{"rendered":"http:\/\/www.pixel-shredder.com\/blog\/?p=2669"},"modified":"2012-06-16T02:23:19","modified_gmt":"2012-06-16T06:23:19","slug":"so-nvidia-looks-to-make-cloud-gaming-more-viable-a","status":"publish","type":"post","link":"https:\/\/pixel-shredder.com\/blog\/so-nvidia-looks-to-make-cloud-gaming-more-viable-a\/","title":{"rendered":"How Will Nvidia&#8217;s Ideas For Cloud Gaming Affect The Still-Forming Market?"},"content":{"rendered":"<p>So Nvidia looks to make cloud gaming more viable as an alternative to local-based gaming through future products. I guess the question then becomes: are they going to license this technology out to third parties to run the cloud game services, or will they try and plant a flag in the market themselves?<\/p>\n<div class=\"g-crossposting-att\">\n<div class=\"g-crossposting-att-title\"><a href=\"http:\/\/www.joystiq.com\/2012\/05\/16\/nvidias-grid-platform-hopes-to-dramatically-improve-cloud-gamin\/\" target=\"_blank\">Nvidia&#039;s GRID platform hopes to dramatically improve cloud gaming<\/a><\/div>\n<div class=\"g-crossposting-att-img\" style=\"float:left\"><a href=\"http:\/\/www.joystiq.com\/2012\/05\/16\/nvidias-grid-platform-hopes-to-dramatically-improve-cloud-gamin\/\" target=\"_blank\"><img decoding=\"async\" src=\"http:\/\/images0-focus-opensocial.googleusercontent.com\/gadgets\/proxy?container=focus&amp;gadget=a&amp;resize_h=100&amp;url=http%3A%2F%2Fwww.blogcdn.com%2Fwww.joystiq.com%2Fmedia%2F2012%2F05%2Fgridlatency.jpg\" title=\"\" alt=\"\" \/><\/a><\/div>\n<div class=\"g-crossposting-att-txt\">Using words we don&#039;t quite understand, Nividia has announced a new platform that will conceivably make cloud gaming a much more viable prospect. The Geforce GRID platform features &quot;dedicated &#8230;<\/div>\n<\/div>\n<div class=\"g-crossposting-backlink\"><a href=\"https:\/\/plus.google.com\/110201780316922068503\/posts\/1YTgNve3sqR\" target=\"_blank\">This was posted on Google+&hellip;<\/a><\/div>\n<div class=\"SPOSTARBUST-Related-Posts\"><H4>Related Awesome<\/H4><ul class=\"entry-meta\"><li class=\"SPOSTARBUST-Related-Post\"><a title=\"How to Save the Wii U, in 3 Simple Steps\" href=\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\" rel=\"bookmark\">How to Save the Wii U, in 3 Simple Steps<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"Donglegate Should Be About Common Courtesy, Not Sexism\" href=\"https:\/\/pixel-shredder.com\/blog\/donglegate-common-courtesy-sexism\/\" rel=\"bookmark\">Donglegate Should Be About Common Courtesy, Not Sexism<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"The Case for Dropping the WWW From URLs in Advertising\" href=\"https:\/\/pixel-shredder.com\/blog\/dropping-www\/\" rel=\"bookmark\">The Case for Dropping the WWW From URLs in Advertising<\/a><\/li>\n<\/ul><\/div>","protected":false},"excerpt":{"rendered":"<p>So Nvidia looks to make cloud gaming more viable as an alternative to local-based gaming through future products. I guess the question then becomes: are they going to license this technology out to third parties to run the cloud game services, or will they try and plant a flag in the market themselves? Nvidia&#039;s GRID [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[65,4,3,66],"tags":[378,9,45,377,68],"jetpack_publicize_connections":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How Will Nvidia&#039;s Ideas For Cloud Gaming Affect The Still-Forming Market? - Paper Awesome<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixel-shredder.com\/blog\/so-nvidia-looks-to-make-cloud-gaming-more-viable-a\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How Will Nvidia&#039;s Ideas For Cloud Gaming Affect The Still-Forming Market? - Paper Awesome\" \/>\n<meta property=\"og:description\" content=\"So Nvidia looks to make cloud gaming more viable as an alternative to local-based gaming through future products. I guess the question then becomes: are they going to license this technology out to third parties to run the cloud game services, or will they try and plant a flag in the market themselves? Nvidia&#039;s GRID [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pixel-shredder.com\/blog\/so-nvidia-looks-to-make-cloud-gaming-more-viable-a\/\" \/>\n<meta property=\"og:site_name\" content=\"Paper Awesome\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/PaperAwesome\" \/>\n<meta property=\"article:published_time\" content=\"2012-05-16T14:13:04+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2012-06-16T06:23:19+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/images0-focus-opensocial.googleusercontent.com\/gadgets\/proxy?container=focus&amp;gadget=a&amp;resize_h=100&amp;url=http%3A%2F%2Fwww.blogcdn.com%2Fwww.joystiq.com%2Fmedia%2F2012%2F05%2Fgridlatency.jpg\" \/>\n<meta name=\"author\" content=\"Mike DeVine\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@pixelSHREDDER\" \/>\n<meta name=\"twitter:site\" content=\"@PaperAwesome\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Mike DeVine\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/so-nvidia-looks-to-make-cloud-gaming-more-viable-a\/\",\"url\":\"https:\/\/pixel-shredder.com\/blog\/so-nvidia-looks-to-make-cloud-gaming-more-viable-a\/\",\"name\":\"How Will Nvidia's Ideas For Cloud Gaming Affect The Still-Forming Market? - Paper Awesome\",\"isPartOf\":{\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#website\"},\"datePublished\":\"2012-05-16T14:13:04+00:00\",\"dateModified\":\"2012-06-16T06:23:19+00:00\",\"author\":{\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/7edd96381b085348824c519645d9b52e\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/pixel-shredder.com\/blog\/so-nvidia-looks-to-make-cloud-gaming-more-viable-a\/\"]}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#website\",\"url\":\"https:\/\/pixel-shredder.com\/blog\/\",\"name\":\"Paper Awesome\",\"description\":\"Ideas, musings, rantings and brainfarts from an up-and-coming Creative\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/pixel-shredder.com\/blog\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/7edd96381b085348824c519645d9b52e\",\"name\":\"Mike DeVine\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/3a0456208b9e5e03f4eef16c87817399?s=96&d=retro&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/3a0456208b9e5e03f4eef16c87817399?s=96&d=retro&r=g\",\"caption\":\"Mike DeVine\"},\"description\":\"Hey! I'm Mike. My goal in life is to use my skills in technology to make the world a better place; as such, I've gained experience in both the programming and artistic sides of digital development. I've tried to balance my work with a little bit of everything, from drawings and sketches to ActionScript. I figure the broader my knowledge and skills, the better I'll be able to work with others in specialized roles. Aside from playing video games, I try to keep my interests as broad as possible. There's no substitute for experience when it comes to good ideas, and so I try to soak up any new experience I can get- I never know when it may inspire me in my work. Journalism, electronics, inventing, landscaping, telemarketing- I've had experience working in so many fields it can be hard to keep track of it all sometimes. But it all inspires me in one way or another. 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I'm Mike. My goal in life is to use my skills in technology to make the world a better place; as such, I've gained experience in both the programming and artistic sides of digital development. I've tried to balance my work with a little bit of everything, from drawings and sketches to ActionScript. I figure the broader my knowledge and skills, the better I'll be able to work with others in specialized roles. Aside from playing video games, I try to keep my interests as broad as possible. There's no substitute for experience when it comes to good ideas, and so I try to soak up any new experience I can get- I never know when it may inspire me in my work. Journalism, electronics, inventing, landscaping, telemarketing- I've had experience working in so many fields it can be hard to keep track of it all sometimes. But it all inspires me in one way or another. 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