{"id":547,"date":"2012-04-28T13:35:58","date_gmt":"2012-04-28T17:35:58","guid":{"rendered":"http:\/\/www.pixel-shredder.com\/blog\/?p=547"},"modified":"2012-04-28T13:48:35","modified_gmt":"2012-04-28T17:48:35","slug":"free-radicals-collapse-is-one-of-the-most-tragic","status":"publish","type":"post","link":"https:\/\/pixel-shredder.com\/blog\/free-radicals-collapse-is-one-of-the-most-tragic\/","title":{"rendered":"Free Radical&#8217;s Collapse is One of The Most Tragic &hellip;"},"content":{"rendered":"<p>Free Radical&#039;s Collapse is One of The Most Tragic But it&#039;s nice to know that the founders at least moved on to bigger (smaller?) and better things, and hey- Homefront 2 developed by the remnants of the team that created GoldenEye? Sounds good to me<\/p>\n<div class=\"g-crossposting-att\">\n<div class=\"g-crossposting-att-title\"><a href=\"http:\/\/www.gamesindustry.biz\/articles\/2012-04-26-the-collapse-of-free-radical-design\" target=\"_blank\">The Collapse of Free Radical Design | GamesIndustry International<\/a><\/div>\n<div class=\"g-crossposting-att-img\" style=\"float:left\"><a href=\"http:\/\/www.gamesindustry.biz\/articles\/2012-04-26-the-collapse-of-free-radical-design\" target=\"_blank\"><img decoding=\"async\" src=\"http:\/\/images0-focus-opensocial.googleusercontent.com\/gadgets\/proxy?container=focus&amp;gadget=a&amp;resize_h=100&amp;url=http%3A%2F%2Fimages.eurogamer.net%2F2012%2Farticles%2F%2Fa%2F1%2F4%2F7%2F8%2F2%2F8%2F3%2F450-tcndpe.jpg%2FEG11%2Fthumbnail%2F360x200%2F\" title=\"\" alt=\"\" \/><\/a><\/div>\n<div class=\"g-crossposting-att-txt\">Co-founder Steve Ellis details the relationships, games and politics behind the fall of the TimeSplitters studio<\/div>\n<\/div>\n<div class=\"g-crossposting-backlink\"><a href=\"https:\/\/plus.google.com\/110201780316922068503\/posts\/4gL7MbHCkXT\" target=\"_blank\">This was posted on Google+&hellip;<\/a><\/div>\n<div class=\"SPOSTARBUST-Related-Posts\"><H4>Related Awesome<\/H4><ul class=\"entry-meta\"><li class=\"SPOSTARBUST-Related-Post\"><a title=\"How to Save the Wii U, in 3 Simple Steps\" href=\"https:\/\/pixel-shredder.com\/blog\/how-save-wii-u-3-simple-steps\/\" rel=\"bookmark\">How to Save the Wii U, in 3 Simple Steps<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"&#8216;Gridlee&#8217; App is Really MAME in Disguise\" href=\"https:\/\/pixel-shredder.com\/blog\/gridlee-app-really-mame-disguise\/\" rel=\"bookmark\">&#8216;Gridlee&#8217; App is Really MAME in Disguise<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"Legend of Zelda Nursery Awaits Luckiest Baby Boy Ever Born\" href=\"https:\/\/pixel-shredder.com\/blog\/legend-of-zelda-nursery\/\" rel=\"bookmark\">Legend of Zelda Nursery Awaits Luckiest Baby Boy Ever Born<\/a><\/li>\n<\/ul><\/div>","protected":false},"excerpt":{"rendered":"<p>Free Radical&#039;s Collapse is One of The Most Tragic But it&#039;s nice to know that the founders at least moved on to bigger (smaller?) and better things, and hey- Homefront 2 developed by the remnants of the team that created GoldenEye? Sounds good to me The Collapse of Free Radical Design | GamesIndustry International Co-founder [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[65,4,3],"tags":[199,45,200],"jetpack_publicize_connections":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Free Radical&#039;s Collapse is One of The Most Tragic &hellip; - Paper Awesome<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixel-shredder.com\/blog\/free-radicals-collapse-is-one-of-the-most-tragic\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Free Radical&#039;s Collapse is One of The Most Tragic &hellip; - Paper Awesome\" \/>\n<meta property=\"og:description\" content=\"Free Radical&#039;s Collapse is One of The Most Tragic But it&#039;s nice to know that the founders at least moved on to bigger (smaller?) and better things, and hey- Homefront 2 developed by the remnants of the team that created GoldenEye? Sounds good to me The Collapse of Free Radical Design | GamesIndustry International Co-founder [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pixel-shredder.com\/blog\/free-radicals-collapse-is-one-of-the-most-tragic\/\" \/>\n<meta property=\"og:site_name\" content=\"Paper Awesome\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/PaperAwesome\" \/>\n<meta property=\"article:published_time\" content=\"2012-04-28T17:35:58+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2012-04-28T17:48:35+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/images0-focus-opensocial.googleusercontent.com\/gadgets\/proxy?container=focus&amp;gadget=a&amp;resize_h=100&amp;url=http%3A%2F%2Fimages.eurogamer.net%2F2012%2Farticles%2F%2Fa%2F1%2F4%2F7%2F8%2F2%2F8%2F3%2F450-tcndpe.jpg%2FEG11%2Fthumbnail%2F360x200%2F\" \/>\n<meta name=\"author\" content=\"Mike DeVine\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@pixelSHREDDER\" \/>\n<meta name=\"twitter:site\" content=\"@PaperAwesome\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Mike DeVine\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/free-radicals-collapse-is-one-of-the-most-tragic\/\",\"url\":\"https:\/\/pixel-shredder.com\/blog\/free-radicals-collapse-is-one-of-the-most-tragic\/\",\"name\":\"Free Radical's Collapse is One of The Most Tragic &hellip; - Paper Awesome\",\"isPartOf\":{\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#website\"},\"datePublished\":\"2012-04-28T17:35:58+00:00\",\"dateModified\":\"2012-04-28T17:48:35+00:00\",\"author\":{\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/7edd96381b085348824c519645d9b52e\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/pixel-shredder.com\/blog\/free-radicals-collapse-is-one-of-the-most-tragic\/\"]}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#website\",\"url\":\"https:\/\/pixel-shredder.com\/blog\/\",\"name\":\"Paper Awesome\",\"description\":\"Ideas, musings, rantings and brainfarts from an up-and-coming Creative\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/pixel-shredder.com\/blog\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/7edd96381b085348824c519645d9b52e\",\"name\":\"Mike DeVine\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/pixel-shredder.com\/blog\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/3a0456208b9e5e03f4eef16c87817399?s=96&d=retro&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/3a0456208b9e5e03f4eef16c87817399?s=96&d=retro&r=g\",\"caption\":\"Mike DeVine\"},\"description\":\"Hey! I'm Mike. My goal in life is to use my skills in technology to make the world a better place; as such, I've gained experience in both the programming and artistic sides of digital development. I've tried to balance my work with a little bit of everything, from drawings and sketches to ActionScript. I figure the broader my knowledge and skills, the better I'll be able to work with others in specialized roles. Aside from playing video games, I try to keep my interests as broad as possible. There's no substitute for experience when it comes to good ideas, and so I try to soak up any new experience I can get- I never know when it may inspire me in my work. Journalism, electronics, inventing, landscaping, telemarketing- I've had experience working in so many fields it can be hard to keep track of it all sometimes. But it all inspires me in one way or another. 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