Both THQ and Ubisoft have now learned a valuable lesson: The casual market may be good for a quick infusion of cash and a high initial ROI on a product, but in the long run it's the core gamers who will be carrying your bottom line across console generations.
So Nvidia looks to make cloud gaming more viable as an alternative to local-based gaming through future products. I guess the question then becomes: are they going to license this technology out to third parties to run the cloud game services, or will they try and plant a flag in the market themselves?
That Live subscription is gonna end up being more valuable than my Bachelor's degree….
Sounds like they were trying to do you a favor in asking you to hide your identity, Christoforo- no one in their right mind would hire you as Paul Christoforo.
It sounds like Capcom's looking into taking on-disc DLC content off of game discs altogether- which may seem like even more of a rip-off, as they're still charging full price for games with less content (locked or not), but it's actually a victory for the principle of game ownership. I'd rather buy a game with pieces missing and know I'll have to pay to get those pieces, than pay full price for a game without knowing I'll end up having to pay a second time for those same pieces I already own as part of my original purchase.