I love hearing about this kind of horror story from successful past projects- especially from a company as legendary as Pixar. Just goes to show that even the best of us make terrible, terrible mistakes once in a while (not counting Cars 2).
Both THQ and Ubisoft have now learned a valuable lesson: The casual market may be good for a quick infusion of cash and a high initial ROI on a product, but in the long run it's the core gamers who will be carrying your bottom line across console generations.
So Nvidia looks to make cloud gaming more viable as an alternative to local-based gaming through future products. I guess the question then becomes: are they going to license this technology out to third parties to run the cloud game services, or will they try and plant a flag in the market themselves?
That Live subscription is gonna end up being more valuable than my Bachelor's degree….
Sounds like they were trying to do you a favor in asking you to hide your identity, Christoforo- no one in their right mind would hire you as Paul Christoforo.