As it turns out, having an “$” in your name makes it a whole lot easier to be generous in paying for your mistakes, as evidenced by “Micro$oft”‘s latest in a series of costly apologies to customers. When called out over a bug which disabled the split-screen multiplayer feature of the 360 release of Minecraft for some users, Xbox corporate offered affected users a full refund. Say what you will about the Microsoft company history, but their Games Division’s ability to guilt trip their higher-ups into doing right by their mistakes continues to impress me.
As a soon-to-be-former RIT student(!), I’ve interacted with Microsoft’s games division on multiple occasions. Far from representing the cutthroat corporate culture the company became synonymous with in the 1990’s, these Microsoft guys were relaxed, fun, innovative, creative… the total antithesis of the Microsoft I grew up with.
Nowhere is this better illustrated than in their reaction to the homebrewing cottage industry which sprang up in the wake of Kinect’s release. 90’s Microsoft would’ve responded with Cease-and-Desist’s; last year’s Microsoft cheered on when a tech company put out a bounty to the first person or group to successfully create open-source drivers for the peripheral (although to be fair, they did flip-flop a bit first). 90’s M$ would have bought out all the startups working with their licensed tech, and gutted them; today’s MS houses several companies working on Kinect apps.
They may not be perfect, but I think Microsoft deserves a decent amount of credit for trying to change their ways, and for giving the Xbox division the freedom it needs to earn the trust and respect of this generation of gamers.
…And I’m not just saying that because I’ve applied for their developer program. The LEAP Motion system sits in front of you on your desk, plugs into a USB port on a PC or Mac, then basically functions as a knocked-over Kinect- gestures and motions are recognized from below and translated via the included Motion software.
The kicker is that instead of an expensive, top-heavy, motorized setup (the Kinect), the Leap uses proprietary technologies to achieve much more accurate gesture and motion tracking, from a much closer distance. What’s more, the Leap will retail for 70 bucks- markedly cheaper than other products on the market.
Assuming I get approved for Leap’s developer program (and I don’t need to sign any NDA’s), I’ll be sure to document my experiences working with it in my own projects, hopefully culminating in a review of the final product ahead of its anticipated release date this winter.
via LEAP Motion.
SimCity 2000 for 3 bucks!! I have my old Mac LC III still plugged in in my room back home, specifically to play this game.
I want all of these for my new apartment.
These are some original concept sketches for Spyro the Dragon, from right before when the character became Insomniac’s mascot, heralding in the era of PlayStation-branded 3D platforming games which continued on through the lifespan of the PS and PS2.
The sketches above come from an archive hosted…